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Updates 7/12
#1
VPS HAS BEEN UPGRADED FROM 4GB RAM -> 6GB RAM

Alright been working on stabilizing the server lately to reduce the lag as much as possible
But here are some content updates!!

UPDATES:
For starters, mining has been completely redone; the new system won't cause as much lag as the old one.
Rune essence shall still be the clay rock as the old system
This new system involves...

-Empty Rock Replacing
-Proper Delays and Timers and Animations
-Faster EXP



- While thieving you will randomly (.25 chance) receive a random gem, this should reduce the amount of auto thieving a little, its not against the rules, but its getting out of hand.

- The special accuracy of DDS has been lowered, dragon claws accuracy has been raised.

- Throwing Range weapons have been completed, they use to create nulls on the ground instead of the dart/knife/etc, this has been fixed.
They also use to do the default attack animation, this has been fixed as well.

Freezing spells use to not do anything to monsters, this has been fixed, they will stop moving until they can move again. Snare and entangle had the wrong GFX, this has been fixed as well

IN OTHER NEWS...

- The new commands have been added to the ::commands list
::help
::trade

::wyvren
::corp


- ::help command added (alerts all online staff that u need help)
Timer added onto ::help to prevent spamming of it

- Lumby guide will now advertise the new ::trade area to prevent spam @ home

- Wild level indicator wasn't showing, this has been fixed

- The interface updating has been changed from twice a second, to every 5 seconds (to prevent lag)

- Combat level is now visible on the attack option choosing interface
- Total level re-added to the skill interface

- nature and law runes added to the rune shop

- Color whips now have the same bonus' as normal whips

- Basic skill menus added (click on a skill on skill interface)



got a suggestion or found a glitch? post in the suggestion section!
and remember to vote daily! http://vote.silabgarza.com/
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gir || star || kill
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#2
[COLOR="White"][SIZE="1"]Thanks, did you fix the PVP barrage glitch, too?

That was a big problem :x

And for the whip, what was different about the bonuses? I thought they all had the same.
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#3
[COLOR="Cyan"]Thanks Gir, I hope this works :|

I don't like the whip idea though, that's going to make abyssal look silly >.>
They should be less bonused with colour because they don't have a spec bar.[/COLOR]
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#4
Awesome to see lag is being dealt with. Smile
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#5
thnx gir keep up the gud work!~
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#6
Yay, finally. Thanks Travis.
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#7
Thanks Gir, appreciate your hard work Big Grin
Thanks for the Siggy Shane
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#8
Thank you Gir. Hopefully that will cut down the lag a large ammount. And the DC's. I'm excited to play now. And hopefully max.

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#9
Love the updates man.. Keep it up!
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#10
Nice! :O
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